- Q: What are the highest legit gun levels and Where can level 68 and level 69 guns be found?
A: First know that Pearlescents and DLC3 Eridians top out at level 68. Every other gun or shield, or grenade mod can be found at level 69: 1.) in Loot Goon chests 2.) dropped from the Crimson Shorty 3.) in Vendors (exception: machine guns cannot be found in vendors). Note that any and all finds from Crawmerax or non-Loot Goon chests of any kind will also top out at level 68. Class Mods only go up to 55.
- Q: Wow. So that^ must mean maxxed out level 69 guns are EXTREMELY rare?
A: Indeed. Very very rare.
- Q: How can I find the level 68 damage number if the guncard here is level 69?
A: Multiply the level 69 damage number by .98277
- Q: If I went to Gearcalc to change something, how can I find the new level 68 or 69 damage number?
A: Gearcalc only goes up to level 61, so to get the higher level damage figure (round normally):
61 -> 66: multiply the damage number by 1.1
61 -> 67: multiply the damage number by 1.12
61 -> 68: multiply the damage number by 1.141
61 -> 69: multiply the damage number by 1.161
- Q: Where can the Gearbox guns be found?
A: For the Rider, that basement in New Haven; all the other ones can come from The Circle of Duty ( see this thread).
- Q: Why do almost all guns here have the scope with highest zoom?
A: BBG is presently standardized on the scope with the highest zoom, unless 1. such a scope blocks a good prefix i.e. Vile, Shattering or 2. unless the ‘tech scope’, when applicable, pushes up the elemental multiplier from something like 2x to 3x, say. “Standardized?”, you may ask, “Why?” Because history tells us that scopes are notoriously difficult to come to a concensus about. tom12121112 put it concisely :”Scopes are completely preference, so i would say put scope5 for the sake of “max statedness”. We’re not saying that sight5 is the best thing to use in-game; just that standardizing on it is a low controversy approach. And FWIW, the highest zoom really helps with accuracy – more so than in real life – it actually reduces the ‘spread’ of shots fired when you’re scoped in (excellent pic here).
- Q: Why do the names of some guns change, or say ‘Gear is not Legit’, when I look at them in Gearcalc?
A: Ignore the ‘Gear is not legit’ message, as gearcalc is not perfect. The only thing that should change in gearcalc is the level and the damage of a gun (or shield capacity). If anything else changes, do this: uncheck the ‘Auto-naming’ box in gearcalc, then hit ‘calculate’, then close the gearcalc window, and then click on the guncard again. With Auto-naming off it should look just like on the guncard.
- Q: Why aren’t there Gearcalc links for Class Mods or Grenade Mods?
A: Gearcalc doesn’t support those item types, unfortunately. To create their gun cards, they had to be constructed by hand in Willowtree and doublechecked against in-game finds.
- Q: Why isn’t a gun I have represented here?
A: Chances are, it’s because there’s a better version of that gun in here with a slightly different name. There have been many revisions to the archive over the last several months and now it’s at the point where it is pretty much authoritative in the view of the Gearchat forum community. Thus if you don’t see your gun here, there’s probably a reason for it, and you can probably figure out what that reason is with Gearcalc by going to the closest match in the archive and tweaking its Gearcalc page to match your gun. Compare the DPS numbers and it’s likely the version here will eke out a victory. Also feel free to contact me with questions (see contact page) or post about it in the Gearchat forum (link on home page).